PaperPlaneMakeover-:::mental_breakdown_update:::(alpha0.1)
A downloadable ppm for Windows and Linux
R- respawn. wasd- movement. you can combo jumps to jump higher and press shift to dash. This was a game I made to see if I can make a game fun with minimal mechanics (Subtractive Design). No cover image because I'm not home.
----new---::changelong::---alpha0.1---
- visual effects overhaul
- added one particle effect
- new hammer weapon
- enemies
- no fail or win state yet, although health has been implemented, so just consider it a win if you get the end of the level.
- The level the game starts with this time is the only playable level in this build... and it starts off with a consecutive wall jump section that took me 11+ tries to get right myself... yeah. Not proud of that one. Pretty sure no one will get past that and play the game.
- But since I was pretty much feeling constipated I needed to upload it today, to free myself from the shackles.
- The game has no real name yet.
- Other levels are in the works, and that's the least of other stuff that's in the works.
Development log
- mental_breakdown edition86 days ago

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